Program

Please note that this program is still a draft and the final program will be posted soon.

9.00 WELCOME

9.30 CAMERA CONTROL

4. Jianhui Chen and Peter Carr. Autonomous Camera Systems: A Survey (Jianhui Chen<jianhui.chen@disneyresearch.com>)

1. Cameron Alston and Arnav Jhala. Automating Camera Control in Games Using Gaze (Arnav Jhala <jhala@soe.ucsc.edu>)

3. Cunka Sanokho and Marc Christie. On-screen Visual Balance inspired by Real Movies (Cunka Sanokho<csanokho@irisa.fr>)

11.00 COFFEE

11.30 KEYNOTE

12.30 LUNCH

14.00 VIDEO EDITING

2. Billal Merabti and Marc Christie. A Virtual Director inspired by Real Directors

9. Travis Anderson and Dennis Packard. AI Jump Start: A Reappraisal of Editing for Continuity and Discontinuity in Film and Video Games

5. Christophe Lino, Remi Ronfard, Quentin Galvane and Michael Gleicher. How do we evaluate the quality of computational editing systems

15.30 COFFEE

16.00 VIDEO PROCESSING

8. Daniel Couturier, Daniel Detone and Homer Neal. Robust Locally Weighted Regression for Aesthetically Pleasing Region-of-Interest Video Generation

6. Çiğdem Koçberber and Albert Ali Salah. Video Retargeting: Video Saliency and Optical Flow Based Hybrid Approach

7. Devon Bates and Arnav Jhala. Multi-modal analysis of Movies for Scene Boundary Detection and Rhythm Extraction

17.30 OPEN DISCUSSION

18.00 CLOSING

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